Western Frontier was a public environment based in the social gaming platform PlayStation Home. It launched in November 2013 as a public space that included several minigames, including Showdown, gold panning and mining, the Shooting Gallery, Blackjack, Liar’s Dice, and Stagecoach Racing. With a catalog of hundreds of items for their avatars and personal spaces, players could not only win items directly by playing the games, but also earn or buy tokens to purchase items or trade with each other. For the first time in one of Digital Leisure’s Playstation Home environments, we also included a questing system and NPCs.
During development, I was responsible for:
- Environment concepts and art direction
- Arguing prospectors NPC concepts
- NPC models and textures
- Some reward items, such as the donkey companion and locomotion